Prerequisites: Dexterity •••, Brawl ••
Many martial art disciplines include techniques meant to remove a weapon from an opponent. Self defense instructors popularized the use of disarming techniques by the public, spreading them far beyond the teachings of the original martial art.
When making a normal attack, compare your successes to the opponent’s Dexterity. If you get a number of successes equal to or greater than the opponent’s Dexterity, you can choose to have your character disarm him instead of doing damage. A weapon lands a number of feet away from the opponent equal to your successes rolled.