Notes: A child bully and friend of Nate. Enjoyed picking on Bonito.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Elder priest at the Temple of Chireus in Ashacre.
Dead: Sacrificed himself to call down the holy wrath of the dragon god Chireus, instantly killing near 20 of the beasts who sacked the town.
Notes: Older woman in Ashacre who was charitably employed by the local church of Chireus as a cleaning maid.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Patriarch of the Fireforge family in Ashacre. Banem’s father and tutor in the art of metalwork.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Benam’s mother.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Wealthy mayor of a wealthy town. Well-enough liked, but otherwise unremarkable.
Dead: Killed by the beasts during their sack of Ashacre
Notes: One of the few who were reanimated after the sack of Ashacre. She stayed in town when the party left.
Notes: Third son of a small-time merchant. Served as a town guardsman at times. Took up arms against the invading beasts.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Child of a noble family in Ashacre. She was a student of Blake’s.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Wealthy nobleman in Ashacre. Employed Blake as a tutor for his two children, Moriah and Maxim. Husband of Patience.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Child of a noble family in Ashacre. He was a student of Blake’s.
Dead: Killed by the beasts during their sack of Ashacre
Notes: Wealthy noblewoman in Ashacre. Kind, but quietly expected excellence from everyone around her. Wife of Elliott.
Dead: Killed by the beasts during their sack of Ashacre
Notes: A child bully and friend of Bo. Enjoyed picking on Bonito.
Dead: Killed by the beasts during their sack of Ashacre
Notes: One of the refugees from the beast’s invasion. Fled through Ashacre before it fell.
Notes: One of the refugees from the beast’s invasion. Fled through Ashacre before it fell. Youngest daughter of Constance Southerland.
Notes: One of the refugees from the beast’s invasion. Fled through Ashacre before it fell. Older daughter of Constance Southerland.
Notes: One of the refugees from the beast’s invasion. Fled through Ashacre before it fell. Young son of Constance Southerland.
Notes: An accomplished scholar and arcane spellcaster. He knows exactly how good he is, and tends to talk down to most everyone else.
Notes: Friendly leader of Bayebern’s local Marcusis temple.
Notes: Commander of the garrison at Bayebern. De facto leader of the town, despite Mayor Thompson’s official position.
Notes: Civilian leader of Bayebern. Owing to the town’s location on the hostile border with Pallavia, he often defers to Cmdr. Robinson.
Notes: An accomplished scholar and arcane spellcaster who loves to teach. Lives in Bocham with most of the Wright family. Cousin to Ebony Wright.
Notes: High priestess of the Temple of Moradin in Bodmin Regis. Has recently been receiving visions from her god.
Notes: Only priest of Chireus in Bodmin Regis. A gentle and friendly man.
Notes: Mercenary from Terel. Only surviving member of his merc company. Picked up by the group near Bodmin Regis and traveled with them to the town.
Notes: Dwarven merchant in Bodmin Regis who specializes in metals, gems, and alchemy.
Notes: Respected Knight in the service of Baron Conteras of Derreysdown. Newly appointed Commander of the forces stationed in Bodmin Regis.
Notes: High priest of the temple to Seredozhia within Bodmin Regis.
Notes: Town mayor. Would be unremarkable, except that he’s kept the place running despite regular attacks from the beasts.
Notes: Merchant that travels between Derreysvill and Bodmin Regis. Organized a caravan that the party ended up guarding, along with a couple of mercenaries.
Notes: Merchant who attempted to bring a load of textiles to Bodmin Regis. His wagon was ambushed by Nu’hol, but he was rescued by the party after returning from death.
Notes: Fae priest working to repopulate abandoned villages and hamlets around the northern mountains. He was attacked by the group for using a charming song to lure villagers to the untended, fertile land. They reached an agreement with him afterward.
Notes: An arcanist known by Ujenc to be supervising the temple construction near the Millinet Estate.
Notes: Devout worshipper of Kavenir. Travels with Ujenc and Rukoso.
Notes: Blessed warrior of Kavenir who works alongside Ujenc. More zealous than his partner, but willing to listen to reason. Shares Ujenc’s concerns about Fangarephon.
Notes: Faithful and blessed worshipper of Kavenir who leads a squad of their army. He believes that Kavenir’s church is being challenged by Fangarephon. After being healed from a bloody fight, he talked with the party and decided to allow them through his patrol area. Works closely with Rukoso.
Notes: Leader of a small cult to Gabishana in the Derreysdown wilderness. Her family continued to worship Gabishana in secret after the church was effectively outlawed three generations ago. Now that she’s in Pallavia, she started up a hidden cult of like-minded nu’hol tucked away in the mountains of Derreysdown.
Notes: Ruling Baron of Derreysdown. Proud of his family’s accomplishments, but beset by fractious nobles and the pressing threat of another nu’hol army.
Notes: A poor labourer working outside the walls.
Notes: One of three wizards who call Derreysville their home. Two months after the invasion, he’s the only one still staying within the city, rather than assisting in Thalis or elsewhere.
Notes: Mercenary who traveled with the group’s caravan on their way to Bodmin Regis.
Notes: Mercenary who traveled with the group’s caravan on their way to Bodmin Regis.
Notes: Skilled alchemist and chemist. Worked with Marcus to create a special tattoo ink to his specifications.
Notes: Mercenary currently working for the Derreysville Guard. Welcomed the party upon their arrival at the city.
Notes: One of five urban witches who live in Derreysville. She acts as the face of their coven.
Notes: High priestess of Seredozhia.
Dead: Killed during the beasts’ seige of Dunerreped.
Notes: Duke took over the administration of Fairdeg after the beasts drove off most of its citizens. He rules the town like a gang boss: harsh, but reasonably fair. Before the invasion, he was a smuggler that used the old dwarven empire highways to move goods unseen throughout Derreysdown.
Notes: Leader by default of the survivors in Fort Varays.
Notes: Family were devout Marcusists. His library has a secret side room full of banned Marcusis texts, religious symbols, and written works about the religion. He was convinced that the Marcusists had rebelled because the previous king, Matthew I, had made a demonic pact, perhaps to gain power over his siblings in order to stave off a power struggle. Suspects that his child, the current King Edward II, may have gotten some of his healing abilities thanks to this deal.
Dead: Killed during the sack of Fort Varays by the invading monsters.
Notes: One of those reanimated after Fort Varays was overrun. She upholds the strict traditions of her church despite the trying times.
Notes: Part of a traveling band that scavenged for supplies near Fort Varays. The PCs ambushed his cart as it passed through the town. He ended up speaking with them for a time after they spared his life.
Notes: Staunch supporter of King Edward, and generally well-liked as a baron.
Notes: Hapless leader of the garisson at Guyix. He was forced into the role when the original commander died in battle. Suspected dead.
Dead: Slain sometime during the town’s exodus after being sacked.
Notes: One of two soldiers who rose again after dying in the siege of Guyix.
Dead: Slain sometime during the town’s exodus after being sacked.
Notes: One of two soldiers who rose again after dying in the siege of Guyix.
Dead: Slain sometime during the town’s exodus after being sacked.
Notes: Commander of Baron Meissner’s personal guard, and very loyal to his baron.
Dead: Killed during the fight in the throne room.
Notes: Former baron of Maramir.
Dead: Killed by the emergence of Tamasa during an audience with the king.
Notes: Friendly acolyte of the Marcusist faith from Bocham. Ran into Benam after the dwarf’s teleportation mishap near the fens, where he revealed he was part of an expedition to secure a holy site from the beasts. Speaks Dwarven.
Notes: Bullish and forceful, Baron Harrison is beloved by his barony for quite literally fighting for them.
Notes: Met the party during their travels in Maramir. They chatted with him and his unit and learned about the Nu’hol liquor bagqul. He ran into the party again in the foothills near Derreysville as they traveled with a band of Orcs, again bringing them liquor and conversation.
Notes: Formerly a laborer at a Nu’hol construction camp. The party tricked him into welcoming them, which he took as a great betrayal. Someone is now working magic through him.
Notes: Wild witch who lives in the hills and fields of Mazzerland.
Notes: Ruler of Pallavia’s eastern territory: Mazzerland. A career soldier and commander, he’s used to applying military solutions to problems. Civilian matters sometimes escape him despite his best intentions. Known to speak Orcish.
Notes: A would-be brigand that the party scared off early in their travels. Swears a lot.
Notes: Warrior of Tamar Mongan’s Northern Mountain Tribe.
Notes: Blessed cleric of Kavenir who was last seen running a healing camp near the the Bocham border. Allowed the party to pass through without incident on their travels.
Notes: Priestess of Luthic and part of Tamar Mongan’s Northern Mountain Tribe of orcs. Traveled with the PCs on their way east to Derreysville.
Appearance: Has olive-green skin and a brutish face. Wears bright, woven clothing typical of her tribe.
Notes: Well-spoken leader of the Chrediloet Matebis Jugupi (Northern Mountain Tribe). Traveled with the PCs on their way east to Derreysville.
Notes: Mags’ elven grandmother and elder witch. Helped advise King Edward during the beasts’ initial siege of Thalis.
Notes: Blessed cleric of Kavenir and self-appointed prophet.
Dead: Killed by the party when he ambushed them on their way back across the Bocham border.
Notes: A child who succumbed to his injuries in Ashacre, then came back as a deformed wolf-like creature. Travels with Bonito.
Notes: Labourer who was reanimated after the sack of Ashacre. Travelled with the group on their journey south.
Dead: Killed during a large attack on the group’s camp.
Notes: Reanimated after the sack of Ashacre, but turned into a malformed wolf-like creature instead of a nu’hol beast. Has formed a partnership with Mags and travels with the witch as her animal companion.
Notes: Accomplished weaponsmith and head of the Royal Armory. Fiercely loyal to King Edward.
Notes: Traveled with Elizabeth Feron and Wayland McDaniel when they teleported the party to the fens. He was captured along with them by the Nu’hol.
Dead: Killed in the heart of the fens temple. His bones lie at the bottom of the holy pool in the main chamber.
Notes: Alumnus of the College of Balie Row who now works for the school as a traveling chronicler.
Notes: Grain merchant turned reanimated ally. Traveled with the party to Thalis, then went his own way.
Notes: Assisted in casting the teleportation spells needed to get the party to the fens for their rescue attempt. She was captured by the beasts after Queen Tamasa meddled with the spell.
Dead: Killed in the heart of the fens temple. Her bones lie at the bottom of the holy pool in the main chamber.
Notes: Economic advisor to King Edward. Long-time personal friend to Baron Harrison, which has fueled suspicions that he’s helping the baron’s play for the throne.
Notes: King Edward II, Sovereign Ruler of Pallavia is generally liked by his subjects. He is reputed to be blessed by the favor of Seredozhia, allowing him to heal any wound and resurrect the dead.
Notes: Was reanimated after the sack of Ashacre and traveled with the party for a long time. Eventually settled down in Thalis, at least for a while.
Notes: Friendly low-life who frequents the Coach and Cabbage. Fancies himself something of a bard.
Notes: Assisted in casting the teleportation spells needed to get the party to the fens for their rescue attempt. He was captured by the beasts after Queen Tamasa meddled with the spell. The party managed to rescue him alongside King Edward and return him home to Thalis.
Notes: Smart and quick-thinking junior officer of the Thalis Guard. She helped the party thwart a beast attack on the eastern gate during the seige of Thalis.
Notes: Owner of the Coach and Cabbage Inn and Pub near the city’s eastern gate.
Notes: Member of the court of King Edward II. Educated at the College of Balie Rowe and an accomplished court magician. Reputed by his peers to covet magical and political power, but also to adhere to noblesse oblige. While he’ll happily stab a peer in the back, he refuses to bring harm to those beneath his station. Has benefitted in the past from pushing Baron Walters agenda for Wilkshire.
Notes: Personal military advisor to King Edward. Has an impressive record as a knight in the king’s service.
Notes: Member of the court of King Edward II who served as a Marshal in the last Bocham war. Power-hungry and ambitious, he has fallen out of favor since the beast invasion. After a failed ambush against the party, the fled the capitol. Cousin to Lord Ashley Wright.
Appearance: Androgynous, leaning masculine. Thin and lithe as is typical for half-elves. Wears sturdy, functional clothes.
Notes: Outcast thief and brigand. Paulin lives in a small fortified structure in the eastern fens with a group of fellow outlaws. Was willing to help the group infiltrate the beast temple, for a price.
Notes: Divisive baron of Tewdentia. Has a reputation as a cutthroat negotiator. Although his methods have ensured Tewdentia’s prosperity, they have alienated some potential political allies.
Notes: Local priest of his village. Well-read and educated, he kept detailed records of the goings-on in Wellcrest. He fled to Bodmin Regis with the rest of his village a month after the Nu’hol invasion.
Notes: Well-liked ruler of Pallavia’s southeast barony, Wilkshire. Reputed to care greatly for the people of his barony and little for the “wealthy” of most other territories.
Notes: An odd-jobs worker and laborer. Wife of Paul Woods. The couple survived the destructino of their tiny village and travelled with the party to Fort Varays.
Notes: Rural labourer. Husband of Shannon Woods. The couple survived the destructino of their tiny village and travelled with the party to Fort Varays.
Notes: Deserted Queen Tamasa’s army sometime during the invasion of Pallavia. He could not condone the slaughter of the largely defenseless population. Since deserting, he has fallen in with a group of outcasts in Derreysdown.
Notes: One of the exiled group of shifters that lives in Yarl’s Vale. Like the others, she was driven out of her old home east of Fairdeg.