Name: | Prymja Bolverkrinn | Virtue: | Temperance | Seeming: | Darkling |
---|---|---|---|---|---|
Player: | Dexter Nicholson | Vice: | Gluttony | Kith: | Mirrorskin |
Chronicle: | Concept: | MPD means I outnumber Everyone | Court: | Shadow |
Power | Intelligence | •• | Strength | •• | Presence | •• | ||||
---|---|---|---|---|---|---|---|---|---|---|
Finesse | Wits | •••• | Dexterity | •••• | Manipulation | ••• | ||||
Resistance | Resolve | ••• | Stamina | •••••(•) | Composure | ••• |
Mental | Specialties | Physical | Specialties | Social | Specialties | |||
Academics +2 Adroitness |
•• | Athletics | •••• | Climbing, Throwing (Thor) |
Animal Ken | •• | ||
Computer | •• | Brawl +3 Adroitness |
•• | Empathy +4 Adroitness |
Therapy | |||
Craft +4 Adroitness |
•••••(•) | Cooking | Drive | Expression +2 Adroitness |
•• | Singing (Baldur), Poetry (Odin), Oratory |
||
Investigation +2 Adroitness |
••• | Crime Scene (Loki) | Firearms +3 Adroitness |
•• | Intimidation +2 Adroitness |
••••• | Stare Down, Taunts, Casual Threats (Nidhogg) | |
Medicine +4 Adroitness |
•• | Larceny | •••• | Persuasion +5 Adroitness |
•• | Bulldozer (Thor), Canvassing (Temp) |
||
Occult +5 Adroitness |
••• | Dream Poison | Stealth +2 Adroitness |
•••••(•) | Dark, Blending | Socialize | •• | First Impressions (Baldur) |
Politics +4 Adroitness |
••• | Statecraft (Temp), Warhawk (Odin) |
Survival | •• | Hedge | Streetwise +4 Adroitness |
•••• | Black Market |
Science | •• | Explosives | Weaponry +5 Adroitness |
••• | Go For the Throat (Nidhogg) | Subterfuge +5 Adroitness |
••• | Half-Truths |
Size | 5 |
Speed | 11-1=10 |
Defense | 3 |
Armor | 2 / 3 |
Initiative Mod | 7 |
Seeming Boon | Seeming Curse | Kith Blessing |
A player can spend Glamour to increase dice pools that include Wits, Subterfuge, and Stealth - each point of Glamour increases one dice pool by one point. The character also gains the benefit of the 9-again rule for Stealth dice pools. | Darklings suffer a -1 penalty to all rolls to enact Contracts during the daylight hours. The penalty increases to -2 dice if the sun is directly visible to them. | The Mirrorskin’s blessing is The Mercurial Visage: he can change the cast of his features to resemble (if not completely mimic) anyone he has met. The player may do this at will, gaining a +3 dice bonus to Wits + Subterfuge disguise attempts (WoD: Core, p.87). This bonus applies to both mien and Mask. |
Cannot Tell Lies
Compelled to open locks and other things that block path
Take damage from the pain of children
Mantle of the Beast (Oath Dodging)
Mantle of the Jester (Crowds)
[Iron ‘Bombs']
Quantity: 3
[Item]
Book/Page:
Rating: Durability: Structure: Size: Cost: •••••
Description:
Effect:
[Bullet Proof Vest]
Book/Page: WoD: Armory
Rating: 2/3 Strength: 1
Effect: Ranged attacks against you deal bashing damage.
[Riot Gear]
Book/Page: WoD: Armory
Rating: 3/4 Strength: 2 Defense: -2 Speed: -1
Effect: Ranged attacks against you deal bashing damage
[Polumetis]
Book/Page: n/a
Description: A Named hammer
Effect: +1 to Crafting Hedge materials
[Weapon]
Book/Page:
Damage: Durability: Structure: Size: Cost: •••••
Description:
Effect:
[Khukri/Sword Khukri]
Book/Page: WoD: Armory
Damage: 2L/3L Durability: 3 Size: 2/J/3
Effect: When using a khukri to target a specific body part, the normal penalties apply (see p. 154 of the World of Darkness Rulebook). However, the khukri allows the 9 again rule on targeted attacks, as the weapon’s unique blade contributes mightily to such direct attacks. The khukri, with a blade approximately a foot long, is very nearly a sword. Sword versions of the khukri do exist, however (with blades over 20 inches in length). A sword khukri has Damage 3(L), Cost ••••, and Size 3.
[Blackjack]
Book/Page: WoD: Armory
Damage: 1B Size: 1/P
Effect: Stun (Stamina): If the damage caused by the attack meets or exceeds the target's Stamina (not Size), the target loses his next action.
[Telescopic Baton]
Book/Page: WoD: Armory
Damage: 3B Durability: 3 Structure: Size:1/S or 2/J
Effect: Can be stored as Size 1/S, used as Size 2/J
[Sword Cane]
Book/Page: WoD: Armory
Damage: 2B/L Durability: 3 Structure: Size: 2/L
Effect: When sheathed deals Bashing. Can be used for Fighting Style: Fencing
[Generic .40 S&W]
Book/Page: WoD: Armory/67
Damage: 2L (9 again) Range: 25/50/100 Capacity: 12+1 Strength: 2 Size: 1/S
Effect: 9 again quality
Options: Sights, Laser: +1 short/medium range
Suppressor:
[Generic .44]
Book/Page: WoD: Armory/62
Damage: 3L (9 again) Range: 35/70/140 Capacity: 6 Strength: 3 Size: 2/J
Description: Loaded with iron rounds, AP 1
Effect: 9 again quality
24 bullets
Cocaine: 3 grams, OH YEAAAAAH
Coupnettle: 1, restores Willpower
Benny-B: 5 mg, 2.5 doses
Appearance: Varies
Statistics:
Age: ???
Apparent Age: Varies
DOB:
Hair: Varies
Eyes: Varies
Race: Varies
Nationality: Varies
Height: Varies
Weight: Varies
Sex: Male
Goals: B: Fuck everything. T: Fight everything. O: Know everything. L: Steal everything. N: Kill everything
Conflicts: See Goal #N
Fingers/tooth have +1 health, medicine take -2
Total Exp:
Current Exp: 2
Expenditures: