I probably have a picture somewhere!
Description goes here!
Qualities:
Background: Priest
Class: Mage (Elementalist)
Name | Score | Bonus | Save | Score |
---|---|---|---|---|
Str | 7 | -1 | Physical | 14 |
Dex | 11 | +0 | Evasion | 13 |
Con | 10 | +0 | Mental | 14 |
Int | 14 | +1 | Luck | 14 |
Wis | 12 | +0 | ||
Cha | 9 | +0 |
Track | Current | Max |
---|---|---|
Health | 15 | 15 |
Strain | 0 | 10 |
Injuries
Skill | Level | Notes |
---|---|---|
Administer | ā | |
Connect | ā | |
Convince | 0 | |
Craft | ā | |
Exert | ā | |
Heal | ā | |
Know | 0 | |
Lead | ā | |
Magic | 2 | |
Notice | 0 | |
Perform | ā | |
Pray | 1 | |
Punch | ā | |
Ride | ā | |
Sail | ā | |
Shoot | ā | |
Sneak | ā | |
Stab | ā | |
Survive | ā | |
Trade | ā | |
Work | ā |
Name | Level | Notes |
---|---|---|
Lucky | 1 | Avoid a killing blow 1/week, advantage on games of luck |
Lucky | 2 | Once per session, trust your luck and roll 1d6. On a 2 or more, something good happens. On a 1, things get worse. |
BAB | 0 | AC | 10 |
Melee Atk | -1 | Dex Bonus | 0 |
Ranged Atk | 0 | Armor | 0 |
Initiative | 0 |
Readied Items (0 of Max =str/2)
Worn | Armor | Bonus | Special |
---|---|---|---|
ā | Iām worn | ā | ā |
ā | Iām not | ā | ā |
Name | Hit | Damage | Range | Special |
---|---|---|---|---|
A Knife | 0 | 1d4 | ā | ā |
Effort: 3
ā ā
Active | Name | Effort | Notes |
---|---|---|---|
ā | Elemental Resilience | 1/scene | Unharmed by mundane heat and cold, half damage from magic or intense flame or frost |
ā | Elemental Sparks | 1/scene | Conjure petty amounts of the elements |
ā | Petrifying Stare | 1/scene | Commit effort as a Main Action and target a creature, they must make a physical save or be petrified and lose their move action for half caster level |
ā | Elemental Blast | 1/scene | Commit effort as a Main Action to throw a blast at a target within 50 feet (Int/Magic). On a hit, deals 1d6+level+attribute mod. |
Prepared | Name | Level | Notes |
---|---|---|---|
ā | Phantasmal Mimesis | 1 | Create an illusion within 100 feet per caster level (see book) (Committed until at least Day 47) |
ā | Flame Scrying | 1 | Become aware of every flame within 30 feet per caster level, choose one to see through as though present. Lasts as long as you remain motionless and focused, can switch flames during this time. |
ā | Elemental Favor | 1 | Reshape an element (no more than a 10 foot cube) |
ā | The Coruscating Coffin | 1 | Deal 1d8/caster level to one target within 100 feet per caster level, physical save for half damage. NPCs with only 1 hit die are slain. This cannot be blocked by nonmagical barriers as long as you can see your target. |
ā | Boreal Wings | 2 | Choose a target within 100 feet, that target can fly at twice their movement speed for one scene. If the spell is ended or dispelled while aloft, the target floats gently to the ground. Lasts an hour at 5th level and until dawn/dusk at 8th. |
Coin: 0
Treasure: 0
Name | Encumberance | Location |
---|---|---|
Chain | 0 | Worn |
Name | Encumberance | Location |
---|---|---|
Turtleneck | 1 | Mule |